Triangulate and manipulate 3D surfaces using face rotations, line or point additions and color coding according to elevations.
Build top and bottom surfaces then create benches according to specifications and gain accurate volume and tonnage calculations.
Model stopes, geological models, faults and other 3D objects from polylines.
Calculate volumes and manipulate 3D models using commands such as union, intersection and subtraction as well as convert meshes to solids and vice versa.
Create a model of various raise types with survey data, then compute the volume and tonnages.
Create as-built plans of all drifts swiftly with dated color coding according to surveyed data.
Rooms & Pillars
Create an orebody and map out pillars, then calculate the volume and tonnage. Mine out horizontal orebodies with ease.